Showing posts with label Shatter. Show all posts
Showing posts with label Shatter. Show all posts

Monday, March 2, 2015

More Testing - 3D Printed Gears

I finally needed to print a functional gear. Driving my RC car in the snow was a bit too much for the main reduction gear (My 3D printed A-arms seemed to hold up fine this time). Snow got into the gear (due to a very poor design that left the gear exposed) and was turned to ice by compression from the pinion gear. The built up ice seemed to push the motor out of the correct meshing distance. The motor then proceeded to grind away most of the teeth.


The snow was deeper than this in most spots. I took this picture after the car had already stripped the teeth from the main reduction gear.


I put the car in the bathroom to wait for the snow to melt. The electronics avoided the water for the most part, so the only damage  done to the car was the stripped gear.


This is the slot in the bottom of the chassis that leaves the gear exposed. The replacement gear is already in the car at this point. I managed to get a face full of gear teeth after a second or two of run time. I didn't have the car on the ground, so the forces on the gear teeth shouldn't have been too high. The gear teeth seem to have shattered. I think this is due to warpage in the gear after it originally printed. The portion of the gear teeth touching the support material had significant warpage. I found this was a problem in my early gear tests, but I decided to try running the gear anyways. I increased the spacing between the pinion and the reduction gear to compensate for the wapage and prevent binding. I also post-cured the gear, which increases the strength and hardness. The post-cure also made the gear more brittle which would explain the shattered teeth.


It's hard to get a good image of the gear without removing it from the car which takes a while. I didn't want to take apart the car until I had a suitable replacement ready to test.


I tried printing with my black resin instead of the clear resin. I had hoped the black resin would have less warpage than the clear resin.


The gear in the bottom left is the original gear. The bottom right is my new replacement gear printed in the black resin. The top two gears are spares that I printed, but didn't release from the support material.


I used a machinists square to visualize the warpage on the gear teeth. The majority of the gear has gear teeth that are square to the faces of the gear, however a small portion (~20%) has slanted teeth like these. This makes it impossible to have a proper gear spacing without binding. I will keep trying different orientations and possibly different gear geometry to avoid this waparge, but for now I may have to order a replacement set of gears for my RC Car.


Friday, January 16, 2015

RC Car Replacement Parts

This time the rear A-arms on the RC car broke. I may no longer have access to a milling machine, but now I have a 3D printer. I modified the CAD for the front A-arms and had a set of rear A-arms printing in a few hours. These parts took a mere 5 hours to print. They could have taken less time, but I decided to try printing with the high layer resolution setting (0.025mm per layer). I also tried printing the parts directly on the table. Technically this is frowned upon with this printer, but the parts came out mostly fine. It saved a ton of support material, so I can live with any defects caused by printing directly on the table.




The car looks pretty slick with all these custom parts!


I also added the shock spring mounts. These prevent any binding between the shock and the replacement A-arms.


Unfortunately... I went too hard with the car shortly after making the new parts...


My replacement shock spring mounts took up more space than the originals. This prevented the shock from reaching its end stopper. The end stopper is an internal piece of rubber that prevents the piston from bottoming out and smashing into hard plastic. The car hit a hard landing after a jump and slammed hard plastic into hard plastic. The 3D printer parts can be post cured (which I did). The post curing greatly hardens the plastic, but also makes it more brittle. I won't do that with a future set of A-arms.



I'm starting to learn the material limitations from the 3D printer. The resin cures to be a somewhat brittle plastic. I have been post curing all of my parts (exposing them to additional UV) to make them harder. The parts that come out of the machine can be somewhat flexible and have a soft surface. The gears I've made need to be hardened or they will wear out quickly. This application of the plastic is better soft and slightly weaker. The added flexibility lowers the forces on the parts and prevents shock loading. I'll also look into making certain portions of the A-arm thicker. Holes - especially tapped holes become stress concentrators. These create points where a crack can propagate and make the part considerably weaker.